![]() The only thing normally decided at casting is 'which ability score do we fix the drain on' (the rest is automatic), so you'd theoretically have a potion of Restoration(Strength), a potion of Restoration (Dexterity), a Potion of Restoration(Constitution), and so on. ![]() the Healer (Miniatures Handbook, page 8) gets Restoration as a 3rd level spell, and thus (with the right feat, of course) could make potions of the regular version of Restoration, which would have a nominal market price of Caster Level * Spell Level * 50 gp + material component costs = 5 * 3 * 50 + 100 = 850 gp per. Well, that answers the question as well as any other related questions.
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